Final Fantasy 16 Producer Confirms It Won’t Be Open World

When Final Fantasy 16 When it was first unveiled, many fans immediately assumed it would follow in the footsteps of its predecessor and be a large-scale open-world role-playing game. However, according to producer Naoki Yoshida, that won’t be the case.

Instead, Yoshida says Final Fantasy 16 will focus on area-based design, in a way that sounds similar Pokémon Legends: Arceus, which was also considered a purely open-world game when it was first announced last year. But while Final Fantasy per se won’t be a traditional open-world game, Yoshida says it will take a lot of inspiration from triple-A open-world RPGs, though he doesn’t give specifics.

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